This is a set of medieval style weapon’s pieces, that can be arranged in almost any way to create melee weapons.
It’s great for easily creating a wide variety of weapons, that can fit your game.
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.2.12f1 | Compatible | Compatible | Not compatible |
Additional compatibility information
Minimun Unity version supported: 2021.2.12f1.
This prioject is compatible with both Built-in RP and URP. All basic assets for URP are included.
In this package, you will find a set of 57 low poly pieces of melee weapons, and a set of 28 premade weapons, and materials with shader graph compatible with Universal and Built-in Render Pipelines.
Highly customizable. All pieces can be arranged in almost any way for easily creating new weapons. It also includes materials based on a custom shader graph, for further customization on colors and shading. You can set any color and in mostly any way as you, thanks to its replaceable gradient mask (2 colors gradient).
The custom shader graph is minded for low poly workflow.
Minimalistic or detailed. The pieces have low poly UV mapping designed for using with the shader graph included. A second UV map is included for seamless transparent texture details. Secondary UV maps are arranged as general purpose UV maps that can be used for texturing (UV map layouts are included in the project).
Artistically predefined. The primary UV map was wrapped in a low poly workflow (low poly texturing), and set by an artist. Predefined materials were also set artistically.
For medieval/fantasy and combat games. This package is suitable for medieval/fantasy style games.
There are 28 premade weapons included.
Number of textures: 3
Texture dimensions: 256×256
Number of meshes/prefabs: 57 / 79
UV mapping: Yes
- UV0 for low poly texturing
- UV1 for seamless details and general texturing
Types of materials: Metallic workflow (custom shader)
Types of texture maps: diffuse / transparent
Polygon count of Axe_alt_double-side: 488 tris
Rigging: No
Polygon count of Axe_oneside: 202 tris
Rigging: No
Polygon count of Axe_twosides: 348 tris
Rigging: No
Polygon count of Cover: 688 tris
Rigging: No
Polygon count of Cross_bull_heavy: 232 tris
Rigging: No
Polygon count of Cross_claymore: 488 tris
Rigging: No
Polygon count of Cross_flat: 200 tris
Rigging: No
Polygon count of Cross_ring: 624 tris
Rigging: No
Polygon count of Cross_standard: 204 tris
Rigging: No
Polygon count of Crystal_6s: 36 tris
Rigging: No
Polygon count of Crystal_7s: 64 tris
Rigging: No
Polygon count of Crystal_Icosphere: 78 tris
Rigging: No
Polygon count of Halberd_comp: 608 tris
Rigging: No
Polygon count of Halberd_curve_01: 114 tris
Rigging: No
Polygon count of Halberd_curve_02: 120 tris
Rigging: No
Polygon count of Halberd_knife: 84 tris
Rigging: No
Polygon count of Hammer_spike: 176 tris
Rigging: No
Polygon count of Hammer_star_heavy: 536 tris
Rigging: No
Polygon count of Handler_heavy: 96 tris
Rigging: No
Polygon count of Handler_heavy_comp: 492 tris
Rigging: No
Polygon count of Handler_katana_large: 364 tris
Rigging: No
Polygon count of Handler_katana_medium: 260 tris
Rigging: No
Polygon count of Handler_short_01: 80 tris
Rigging: No
Polygon count of Handler_short_02: 80 tris
Rigging: No
Polygon count of Handler_short_comp: 456 tris
Rigging: No
Polygon count of Joint_01: 112 tris
Rigging: No
Polygon count of Joint_02: 128 tris
Rigging: No
Polygon count of Joint_03: 128 tris
Rigging: No
Polygon count of Joint_04: 128 tris
Rigging: No
Polygon count of Joint_05: 192 tris
Rigging: No
Polygon count of Joint_Spikes: 232 tris
Rigging: No
Polygon count of Katana_large: 178 tris
Rigging: No
Polygon count of Katana_medium: 166 tris
Rigging: No
Polygon count of Knob_disc: 440 tris
Rigging: No
Polygon count of Knob_edge: 216 tris
Rigging: No
Polygon count of Knob_ornament: 304 tris
Rigging: Yes
Polygon count of Knob_spike: 320 tris
Rigging: No
Polygon count of Spear_head: 176 tris
Rigging: No
Polygon count of Spike_01: 224 tris
Rigging: No
Polygon count of Spike_02: 176 tris
Rigging: No
Polygon count of Spike_comp: 308 tris
Rigging: No
Polygon count of Spike_Strong_01: 304 tris
Rigging: No
Polygon count of Spike_Strong_02: 312 tris
Rigging: No
Polygon count of Stick_large: 48 tris
Rigging: No
Polygon count of Stick_Medium-Short: 48 tris
Rigging: No
Polygon count of Stick_Medium_01: 80 tris
Rigging: No
Polygon count of Stick_Medium_02: 112 tris
Rigging: No
Polygon count of Stick_short_01: 48 tris
Rigging: No
Polygon count of Stick_Short_02: 144 tris
Rigging: No
Polygon count of Sword_curve: 104 tris
Rigging: No
Polygon count of Sword_heavy: 140 tris
Rigging: No
Polygon count of Sword_long: 36 tris
Rigging: No
Polygon count of Sword_long_arrow: 40 tris
Rigging: No
Polygon count of Sword_long_balance: 62 tris
Rigging: No
Polygon count of Sword_long_spike: 20 tris
Rigging: No
Polygon count of Sword_short: 16 tris
Rigging: No
Polygon count of Wheel_head: 312 tris
Rigging: No
Version 2.0(current)
Released:
v2.0
- Update: Assets updated to Unity 2021.2.12f1
- Change: Main shder graph updated and optimized
- Add: Added shader graph compatibility with Biult-in RP
- Add: 6 new sample weapons
- Add: Asset info windows
- Add: two new gradient mask textures
- Remove: the complex gradient texture
- Add: Colliders pieces and weapon colliders corrected.
v1.0
- First release of Ultimate Modular Melee Weapon Pack.
Original
Released: Jan 20, 2023