This is a set of 2D projectiles with VFX, created for 2D and 2.5D space shooter games. It adds more weapon variety and speed up development, thanks to fast implementation and customization.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.0f1 | Compatible | Compatible | Not compatible |
2020.3.47f1 | Not compatible | Compatible | Not compatible |
Additional compatibility information
Minimum Unity version supported: 2020.3.47f1.
Minimum Unity version for Built-in support: 2021.3.0f1.
On the Unity 2020 version, this package is created for URP. The package includes all necesary to switch from Built-in to URP.
When developing or upgrading to Unity 2021, please re-download for version 2021.
This package includes 10 projectiles, 5 plasma/fire balls and 5 laser projectiles.
It also includes the flares and hits VFX.
Based on instantiation technique. Scripts and prefabs are made to work with instantiation method. Having parts separated in different prefabs allows to easily make different combinations between pre-made projectiles and VFX.
For Shoot ‘Em Up and Bullet Hell games. This package is created for space shooters, especially Shoot em Up and Bullet Hell 2D/2.5D games.
Mildly customizable. All projectiles are created using colorless sprites, allowing colors to be very customizable. Materials were created witn Shader Graph (URP), giving more flexibility on customization. VFX uses Particle System, that allows great customization.
Artistically crafted. All projectiles and VFX are arranged artistically. There are more generic ones, and others are unique.
- 10 projectiles: with trail and particle effects (depending on each one), custom shader and full color customization.
- 10 flares VFX: with flares sprites, sparkless and wave effects (depending on each one), custom shader and full color customization.
- 10 hits VFX with flares sprites, sparkless and wave effects (depending on each one), custom shader and full color customization.
- Sprites sizes:
- Plasma projectiles: 256×256
- Laser projectiles: 128×512
- Flares (multiple): 512×512
- Lightflares: 256×256
- Sparks: 64×64
- Waves: 256×256 – 512×512
- URP compatible.
- Built-in support since Unity 2021.3.0f1.
Version 1.1(current)
Released: May 11, 2023
v1.1
- New: Unity 2021 version upgraded.
- New: scriptable objects: Asset Info, Support and Docs, and Welcome Screen.
- New: On Unity 2021, added Built-in compatibility of the shader graph materials.
- Modified: unifiying of projectile scripts.
- Modified: change to “Front” side rendering, and “Receive shadows” setting in the shader graph materials.
v1.0
- First release
Original
Released: Apr 14, 2023