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Overview
Render pipeline compatibility
Description
Technical details
Releases
Documentation
Overview
Package of 10 Low Poly 3D vehicles, from lightweight to heavyweight road types. All with great color customization and decal support.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.0f1 | Compatible | Compatible | Not compatible |
Additional compatibility information
This package uses shader graphs that are compatible with both Universal RP and Built-In RP, but the Universal RP package must be installed to work correctly.
After inport into your project, there will be a message asking to install the Universal RP package. It is recommended to accept.
Description
This package is suitable for any 3D proyect, specially Low Poly projects.
Low Poly 3D models: made with simple low poly and solid color material.
Custom shader: shader was created with Shader Graph, allowing materials to have a customized settings. All colors can be modified, including Lit shading settings (smoothness and Metallic). Also, you can add a decal texture for text, images and more.
Separated meshes: you can animate and rig wheels and windshield wipers. Their meshes are separated from the main mesh. ID plates are also separated, so that you can hide it as you wish. On some vehicles, there are other elements separated from the main mesh.
Technical details
- 10 3D low poly vehicles (with separated wheels, windshield wipers and ID plates).
- 10 prefabs. Each prefab has an extra object with the colliders.
- Decal textures, one for each vehicle: 1024x1024px.
- A master texture for colors: 8x4px.
- 2 UV maps for each FBX:
- UV0: Low poly 8 islands.
- UV1: unwrapped for decal textures.
- Unrigged.
- Shader Graph Lit materials with metallic Workflow (No PBR treatment)
List of 3D models:
- Ambulance_01
- Poly count: 4206 tris.
- Meshes (inside FBX): 9
- Measures:
- X: 2.13 m
- Y: 2 m
- Z: 4.23 m
- Bus_01
- Poly count: 7068 tris
- Meshes (inside FBX): 8
- Measures:
- X: 1.85 m
- Y: 2.09 m
- Z: 6.34 m
- Bus_02
- Poly count: 8224 tris
- Meshes (inside FBX): 10
- Measures:
- X: 1.84 m
- Y: 2.21 m
- Z: 6.33 m
- Pickup_01
- Poly count: 5986 tris
- Meshes (inside FBX): 10
- Measures:
- X: 2.14 m
- Y: 1.75 m
- Z: 4.95 m
- Sedan_01
- Poly count: 3136 tris
- Meshes (inside FBX): 8
- Measure:
- X: 1.95 m
- Y: 1.25 m
- Z: 3.88 m
- SportCar_01
- Poly count: 3306 tris
- Meshes (inside FBX): 8
- Measures:
- X: 2.04 m
- Y: 1.31 m
- Z: 3.98 m
- Truck_01
- Poly count: 10086 tris
- Meshes (inside FBX): 10
- Measures:
- X: 2.25 m
- Y: 2.71 m
- Z: 4.54 m
- Truck_02
- Poly count: 6496 tris
- Meshes (inside FBX): 8
- Measures:
- X: 2.22 m
- Y: 2.25 m
- Z: 3.37 m
- TruckContainer_01
- Poly count: 5360 tris
- Meshes (inside FBX): 6
- Measures:
- X: 1.99 m
- Y: 2.47 m
- Z: 6.37 m
- Van_01
- Poly count: 3776 tris
- Meshes (inside FBX): 8
- Measures:
- X: 2.25 m
- Y: 1.52 m
- Z: 3.68 m
Releases
- Version 1.0 (Current)
First realease
Documentation