This is a package of pieces that can be used for Castle constructions for low poly projects. All pieces are modulars in mostly isometric proportions.
Includes custom shader graphs.
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
| Unity Version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.0f1 | Compatible | Compatible | Not supported |
Additional compatibility information
Remember to install the Shader Graph and URP packages even if you will be using built-in RP.
Minimum Unity version supported: 2021.3.0f1.
You can find the complete list in the documentation.
- Proportions of objects are based on the Unit Scale (1 = 1m).
- Pieces are designed to follow a grid of 1 meter.
- Number of textures: 30.
- Texture dimensions: from 256×256 to 2048×2048 (some textures are up to 1024×1024).
- Minimum and Maximum polygon count: from 8 to 3832 tris.
- Animation count: 4 per Animation Controller.
- UV mapping: Yes.
- Types of materials: Lit materials from custom shader graph.
Version 1.0
- First release







































